Walker w; Slug s; int MAX = 20; float SLUGWIDTH = 30; float SLUGHEIGHT = 90; ArrayList wlist = new ArrayList(); ArrayList slist = new ArrayList(); float MAXSP = 40; Trail[][] trails; int count; int trailL = 20; void setup(){ smooth(); size(600,600); background(255); // m = new PVector(0,0); // w = new Walker(); // s = new Slug(); for (int i =0;i