class Trail extends Walker{ int fade =3; int death; Trail(){ super(); loc.set(-1.0,-1.0,0); vel.set(random(-.3,.3),random(-.3,.3),0); acc.set(.2,.2,0); death = trailL; } void update(){ // vel.add(acc); loc.add(vel); } void drawTrail(){ update(); stroke(255,(50)); ellipse(loc.x,loc.y,1,1); stroke(0); } }